Future of games – VR and AR

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Ready Player One has recently been release and even though its a film so a different media to what I am Studying it has so many links to games its hard to count them all.
Ready Player one was created by Ernest Cline in 2011 and then later produced into a film In 2018 with director Steven Spielberg. The film follows a main character called Wade Watts who is trying to find the Easter egg in the game created by James Halliday Called the Oasis which is all VR (Virtual Reality). VR is massive in the gaming world at the moment and people who went to see the film can’t wait for it to be a reality so people are able to ‘go climb mount Everest with Batman’ but with the current technology it isn’t possible so we will have to look forward to it in the future.

when asked John Bowditch (Director, The Game Research and Immersive Design Lab, Ohio University) he said.

“I think the problems with server/internet connections could be significant, but not insurmountable. To get a sense of the current obstacles, all you have to do is look at bandwidth requirements for online games and realize you will have to scale that up for VR. VR environments require higher fidelity graphics and network connectivity than games, streaming video, and most other forms of digital media. A laggy experience would be a deathblow to any VR experience”

To be able to actually run Ready Player One’s Oasis we will have to improve our internet connection significantly as the amount of users would be massive as stated by Michael Jenkin (Professor, Electrical Engineering & Computer Science, York University)
“Imagine building some sort of interactive VR space similar to the OASIS in Ready Player One. Having a single space in which everyone on the planet can interact with everyone on the planet (or 75% of everyone on the planet interact with 75% of everyone on the planet) is not practical with today’s technologies. The Earth’s population runs at about 7.3 billion, so 75% of that is around 5.5 billion and having that many agents interacting in a common simulated place is just beyond our ability to do the networking.” He then goes to state that games like destiny where you are able to see other players but not every other player playing the game at the time because that would be in the millions and at this point in time we cant support this. So having billions of players on at one time is impossible.

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Ernest Cline is not the only person to create a world around VR, Reki Kawahara creator of the novel Sword Art Online (2009) created a world that is more likely as its not all just one massive world with different areas so we are most likely going to get something like SAO before we get the Oasis.  there are individual worlds that are sold individually and you play them and only them as there aren’t portals like in Ready Player One to travel to another place its like games in the present you buy it and play that game you cant all of a sudden play another one  on the same disk so the worlds wont be as big and the people playing them will be reduced as if there are multiple of games released not exactly all the population will be playing them at the same time and not on the same game and people wont be able to afford the hardware and the software so even less players will be playing it so it wont have the same problems stated by Michael Jenkins.

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Augmented reality is already everywhere and is only improving by the day. AR seriously kicked off with Pokemon Go and now more and more companies are creating games similar to it or trying to improve on it. One of the first signs of AR I used was when I bought a Nintendo 3DS and you got these cards that if you put the camera on them the characters on them would pop out and start moving. These included Kirby, Link and Mario but also had a couple more.

links: https://gizmodo.com/is-the-vr-universe-in-ready-player-one-possible-1825101429

Sculptris

I have currently been using sculptris to create some cretures that I have created and also a fun project recreating my starter pokemon in pokemon sun and moon, I have created a Chimera a cross between a dragon, bat and turtle which I called a Drurat and done to presentaton pieces that would be used to show clients of my design images below.matty-britchford-drurat-idea-001.jpg

This would be used to show the client my idea and then I would talk to the client about what they may want changing to the design and if they wanted anything added. I created a head and put it on Art station which is a great way to get feedback on your work by other people in your area as well as professionals, the head image below. matty-britchford-sculptris-hex-1-pic

This was the first thing I created using sculptris and it went alright but the program crashed before I could save it fully so I lost my work for this so I had to start again but since then I have learnt to save my work gradually and have five or six saves for one creature which would be also good to show the progression of the creature and what might of changed through the saves.

I have also done another little project which is an alien with four legs on my site which started just as a head/skull that i just had an image in my head and decided to follow it through and created it.

 


Above is the finished creature/ Alien that would live in caves and is a primative species which wouldnt be wearing clothes and depends on its spikes for defence and the swords on its hands to kill animals and use to defend itself. The original image that started it all is a skull that looks similar to that of the skull in Indiana Jones and the Crystal Skull with a long back to it but this has spikes and horns in the skull. Image Below.

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I am continuing to draw and create creatures and maybe some human type creatures in Sculptris. I have done a fun project images below.

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Litten from Pokemon Sun and Moon was the fun project I did for a while there is still work that needs to be done to improve my work and I will be trying to Improve.

Link to my Art Station : https://www.artstation.com/mattybri